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THE TEAM

Name: Aramonti Phillips

Position: Director/Character Artist/Animator

About: Monti is an artist who dreamed of making a TV show. He worked hard to put together this amazing team of artist to accomplish a similar goal. Monti taught himself how to model characters using programs like Zbrush and Maya. 

Name: Nathan Stockton

Position: Producer/ Storyboard Artist/ Animator

About: Nathan is an avant illustrator and 2d animator that's wants to be pushed head first into the 3D world of films and shows. He's currently finishing up his Bachelor's of Fine Arts degree in digital arts and animation. He's hoping to use this degree as a spring board to jump into an internship where he can be challenged as well contribute as much as he can.

Name: Ericsson De la Paz Lugo

Position: Environment / Title, Credits animation VFX

About: In 2010, Ericsson earned the BA Degree in Commercial and Advertising Art at the UASD in the Dominican Republic. In 2013 Ericsson participated as a digital effects artist in the making of the short movie “Paola’s Characters” (2014) which was an official selection in the 2015 Women’s International Film and Arts Festival in California. After finishing the Master in Management and Performing Fiction Series program at Nebrija University in Spain he won the Fulbright scholarship to study Digital Arts at BGSU. 

Name: Meryl Becker

Position: Concept Artist / Storyboard Artist / Texture Artist

About: Meryl is a passsionalte 2D and 3D artist  who wants to work more in the concept  stage of animation. She is on her way to a Bachelor's of Fine Arts degree in 2018. She is hoping to end up in the children's cartoons industry after graduation.

Name: Keith Bender Jr

Position: Environment/ Animation Artist

About: Keith is a relatively new 3D artist who is quickly progressing his knowledge of such through self education. With his long background in arts, being able to create a three dimensional world is very satisfying to him. With the continuation of his skills, he's using them with his team members to create a short visually stunning animation. This will involve him modeling environmental structures, applying texture/ vector maps, placement, etc. and will also deal with animating characters movements.

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